[Tangaria 1.5.0 Character Dump] Name Vontir II Age 26 Self RB CB EB Best Sex Male Height 7'2" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 11st 9lb INT: 12 -4 -2 +0 6 Class Warrior Turns used: WIS: 12 -2 -2 +0 8 Title Swordsman Game 12674 DEX: 13 -4 +2 +0 11 HP -1/207 Player 28036 CON: 15 +3 +2 +0 18/20 SP 0/0 Active 14356 Level 13 Armor [23,+26] Saving Throw 24% Cur Exp 1253 Stealth Bad Max Exp 1253 Melee 1d10,+8 Disarm - phys. 49% Adv Exp 1375 To-hit 49,-17 Disarm - magic 31% Blows 2.0/turn Magic Devices 18 Gold 1854 Searching 16% Burden 128.3 lb Shoot to-dam +5 Infravision 30 ft Overweight -51.6 lb To-hit 34,-19 Speed Normal MaxDepth 650' (L13) Shots 1.0/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, dirty sea-weed green hair, and black scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:...........+.. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............! Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............+ Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are terrified! > The cloaker hits you. > The cloaker misses you. (x10) > The cloaker hits you. > You are more scared! > The cloaker misses you. (x9) > The cloaker hits you. > You stand your ground! > The cloaker hits you. > The cloaker misses you. (x6) > The cloaker hits you. > You are more scared! > The cloaker misses you. (x4) > The cloaker hits you. > You die. Killed by a cloaker. [Character Equipment] a) a Trident (1d10) (+3,+5) Dropped by a large kobold at 300 feet (level 6). Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +6 DEX you would get 2.3 blows/round. Average damage/round: 27.2. b) a Long Bow (x3) (+1,+5) {Lagduf, the Snaga} Dropped by Lagduf, the Snaga at 350 feet (level 7). f) an Old Lantern (1472 turns) Intensity 3 light. g) Studded Leather Armour (-1) [12,+0] Bought from a store on the surface. h) a Cloak [1,+2] Found lying on the floor at 150 feet (level 3). i) a Small Metal Shield [5,+0] Bought from a store on the surface. j) a Hard Leather Cap [2,+4] Bought from a store on the surface. k) a Set of Leather Gloves [1,+5] Found lying on the floor at 200 feet (level 4). l) a Pair of Leather Boots of Levitation [2,+7] {Smeagol} Dropped by Smeagol at 200 feet (level 4). Makes you float just above the floor. m) a Spade An inheritance from your family. [Character Quiver] a) 33 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 22.5. 35% chance of breaking upon contact. [Character Inventory] a) a Sprig of Athelas b) 5 Hard Biscuits c) 4 Rations of Food {Freesia} d) a Pint of Fine Ale e) a Flask of oil f) 8 Potions of Cure Light Wounds g) 2 Potions of Neutralize Poison h) 12 Scrolls of Phase Door i) 4 Scrolls of Treasure Detection j) 4 Scrolls of Detect Invisible k) 9 Scrolls of Light l) a Scroll of Deep Descent m) a Scroll of Monster Confusion n) 2 Scrolls of Remove Hunger (tattered) o) 2 Scrolls of Word of Recall (rugged) p) 2 Wooden Torches (5000 turns) Intensity 2 light. q) 3 Old Lanterns (5000 turns) Intensity 3 light. r) Soft Leather Armour [8,+5] Bought from a store on the surface. s) a Wicker Shield [2,+0] Dropped by a kobold at 200 feet (level 4). [Home Inventory] a) 2 Books of Shadows [Shadows for Beginners] b) 2 Wands of Darkness (15 charges) c) Soft Leather Armour [8,+0] An inheritance from your family. d) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:59 100ft 3 Killed Freesia 00:01:00 100ft 4 Killed Grip, Farmer Maggot's Dog 00:01:07 200ft 5 Reached level 5 00:01:34 200ft 8 Killed Fang, Farmer Maggot's Dog 00:01:41 200ft 8 Killed Smeagol 00:01:43 200ft 9 Killed Wolf, Farmer Maggot's Dog 00:01:52 200ft 9 Killed Lobelia Sackville-Baggins 00:02:21 200ft 10 Reached level 10 00:02:43 350ft 12 Killed Lagduf, the Snaga 00:03:31 650ft 13 Was killed by a cloaker [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #... ##########.*########### #**.*.*.*.:..*.**..#..## #.**.....*.*#***.***...####### #..*.*.*.#############....**.# #.****..*# ######**# #..**...*# #.*# #**....*.# #-$# .#####***.*...# #**# ...*.~.*#~~#.*# #†## ~#.*...*.. ~#*(~ #*.#~~~.* ~~..~ ~**~~ ~~**#~ #*#~~ ~~#*~~ #.*#### #..## #..#.** #*.# #.*...* #.*. **#...# ##.* .*.## #.#.# 650' (L13) LF:4-? Light 3 Paralyzed! Afraid Fed 67 % Broken log